Re: [PATCH] Revert "drm/amdkfd: Relocate TBA/TMA to opposite side of VM hole"

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Arun and I have been working on a patch to split up AMDGPU_VA_RESERVED_SIZE into two separate defines.

I assumed that Arun landed this by now, but that doesn't seem to be the case.

Going to take another look, but yeah the CSA area isn't large enough to fill the upper reserved area so moving the TMA/TBA there should work.

Regards,
Christian.

Am 11.01.24 um 23:41 schrieb Felix Kuehling:
[+Christian]

I'm looking into virtual address reservations in amdgpu and what's reported by AMDGPU_INFO_DEV_INFO. So far I only found AMDGPU_VA_RESERVED_SIZE, which is reserved both at the start of the lower virtual address range and the end of the upper virtual address range.

The reservation size is currently 2MB. The upper reservation is used by the CSA, which is currently 128KB. That leaves plenty of room for the TMA/TBA above the CSA. I'll create a patch for that.

Regards,
 Felix


On 2024-01-10 12:45, Marek Olšák wrote:
It looks like this would cause failures even with regular 64-bit
allocations because the virtual address range allocator in libdrm asks
the kernel what ranges of addresses are free, and the kernel doesn't
exclude the KFD allocation from that.

Basically, no VM allocations can be done by the kernel outside the
ranges reserved for the kernel.

Marek

On Sat, Jan 6, 2024 at 1:48 AM Marek Olšák <maraeo@xxxxxxxxx> wrote:
The 32-bit address space means the high 32 bits are constant and predetermined and it's definitely somewhere in the upper range of the address space. If ROCm or KFD occupy that space, even accidentally, other UMDs that use libdrm for VA allocation won't be able to start. The VA range allocator is in libdrm.

Marek

On Fri, Jan 5, 2024, 15:20 Felix Kuehling <felix.kuehling@xxxxxxx> wrote:
TBA/TMA were relocated to the upper half of the canonical address space.
I don't think that qualifies as 32-bit by definition. But maybe you're
using a different definition.

That said, if Mesa manages its own virtual address space in user mode,
and KFD maps the TMA/TBA at an address that Mesa believes to be free, I
can see how that would lead to problems.

That said, the fence refcount bug is another problem that may have been
exposed by the way that a crashing Mesa application shuts down.
Reverting Jay's patch certainly didn't fix that, but only hides the problem.

Regards,
    Felix


On 2024-01-04 13:29, Marek Olšák wrote:
Hi,

I have received information that the original commit makes all 32-bit
userspace VA allocations fail, so UMDs like Mesa can't even initialize and they either crash or fail to load. If TBA/TMA was relocated to the
32-bit address range, it would explain why UMDs can't allocate
anything in that range.

Marek

On Wed, Jan 3, 2024 at 2:50 PM Jay Cornwall <jay.cornwall@xxxxxxx> wrote:
On 1/3/2024 12:58, Felix Kuehling wrote:

A segfault in Mesa seems to be a different issue from what's mentioned
in the commit message. I'd let Christian or Marek comment on
compatibility with graphics UMDs. I'm not sure why this patch would
affect them at all.
I was referencing this issue in OpenCL/OpenGL interop, which certainly looked related:

[   91.769002] amdgpu 0000:0a:00.0: amdgpu: bo 000000009bba4692 va 0x0800000000-0x08000001ff conflict with 0x0800000000-0x0800000002 [   91.769141] ocltst[2781]: segfault at b2 ip 00007f3fb90a7c39 sp 00007ffd3c011ba0 error 4 in radeonsi_dri.so[7f3fb888e000+1196000] likely on CPU 15 (core 7, socket 0)

Looking at the logs in the tickets, it looks like a fence reference
counting error. I don't see how Jay's patch could have caused that. I made another change in that code recently that could make a difference
for this issue:

      commit 8f08c5b24ced1be7eb49692e4816c1916233c79b
      Author: Felix Kuehling <Felix.Kuehling@xxxxxxx>
      Date:   Fri Oct 27 18:21:55 2023 -0400

           drm/amdkfd: Run restore_workers on freezable WQs

           Make restore workers freezable so we don't have to explicitly
      flush them
           in suspend and GPU reset code paths, and we don't accidentally
      try to
           restore BOs while the GPU is suspended. Not having to flush
      restore_work
           also helps avoid lock/fence dependencies in the GPU reset case
      where we're
           not allowed to wait for fences.

           A side effect of this is, that we can now have multiple
      concurrent threads
           trying to signal the same eviction fence. Rework eviction fence
      signaling
           and replacement to account for that.

           The GPU reset path can no longer rely on restore_process_worker
      to resume
           queues because evict/restore workers can run independently of
      it. Instead
           call a new restore_process_helper directly.

           This is an RFC and request for testing.

           v2:
           - Reworked eviction fence signaling
           - Introduced restore_process_helper

           v3:
           - Handle unsignaled eviction fences in restore_process_bos

           Signed-off-by: Felix Kuehling <Felix.Kuehling@xxxxxxx>
           Acked-by: Christian König <christian.koenig@xxxxxxx>
           Tested-by: Emily Deng <Emily.Deng@xxxxxxx>
           Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>


FWIW, I built a plain 6.6 kernel, and was not able to reproduce the
crash with some simple tests.

Regards,
     Felix


So I agree, let's revert it.

Reviewed-by: Jay Cornwall <jay.cornwall@xxxxxxx>




[Index of Archives]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux