Re: [PATCH] Revert "drm/amdkfd: Relocate TBA/TMA to opposite side of VM hole"

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On 2024-01-03 10:32, Jay Cornwall wrote:
On 1/3/2024 09:19, Alex Deucher wrote:
+ Jay, Felix

On Wed, Jan 3, 2024 at 5:16 AM Kaibo Ma <ent3rm4n@xxxxxxxxx> wrote:
That commit causes NULL pointer dereferences in dmesgs when
running applications using ROCm, including clinfo, blender,
and PyTorch, since v6.6.1. Revert it to fix blender again.

This reverts commit 96c211f1f9ef82183493f4ceed4e347b52849149.

Closes: https://github.com/ROCm/ROCm/issues/2596
Closes: https://gitlab.freedesktop.org/drm/amd/-/issues/2991
Signed-off-by: Kaibo Ma <ent3rm4n@xxxxxxxxx>
---
  drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c | 26 ++++++++++----------
  1 file changed, 13 insertions(+), 13 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c b/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
index 62b205dac..6604a3f99 100644
--- a/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
+++ b/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
@@ -330,12 +330,6 @@ static void kfd_init_apertures_vi(struct kfd_process_device *pdd, uint8_t id)
         pdd->gpuvm_limit =
                 pdd->dev->kfd->shared_resources.gpuvm_size - 1;

-       /* dGPUs: the reserved space for kernel
-        * before SVM
-        */
-       pdd->qpd.cwsr_base = SVM_CWSR_BASE;
-       pdd->qpd.ib_base = SVM_IB_BASE;
-
         pdd->scratch_base = MAKE_SCRATCH_APP_BASE_VI();
         pdd->scratch_limit = MAKE_SCRATCH_APP_LIMIT(pdd->scratch_base);
  }
@@ -345,18 +339,18 @@ static void kfd_init_apertures_v9(struct kfd_process_device *pdd, uint8_t id)
         pdd->lds_base = MAKE_LDS_APP_BASE_V9();
         pdd->lds_limit = MAKE_LDS_APP_LIMIT(pdd->lds_base);

-       pdd->gpuvm_base = PAGE_SIZE;
+        /* Raven needs SVM to support graphic handle, etc. Leave the small
+         * reserved space before SVM on Raven as well, even though we don't
+         * have to.
+         * Set gpuvm_base and gpuvm_limit to CANONICAL addresses so that they
+         * are used in Thunk to reserve SVM.
+         */
+        pdd->gpuvm_base = SVM_USER_BASE;
         pdd->gpuvm_limit =
                 pdd->dev->kfd->shared_resources.gpuvm_size - 1;

         pdd->scratch_base = MAKE_SCRATCH_APP_BASE_V9();
         pdd->scratch_limit = MAKE_SCRATCH_APP_LIMIT(pdd->scratch_base);
-
-       /*
-        * Place TBA/TMA on opposite side of VM hole to prevent
-        * stray faults from triggering SVM on these pages.
-        */
-       pdd->qpd.cwsr_base = pdd->dev->kfd->shared_resources.gpuvm_size;
  }

  int kfd_init_apertures(struct kfd_process *process)
@@ -413,6 +407,12 @@ int kfd_init_apertures(struct kfd_process *process)
                                         return -EINVAL;
                                 }
                         }
+
+                        /* dGPUs: the reserved space for kernel
+                         * before SVM
+                         */
+                        pdd->qpd.cwsr_base = SVM_CWSR_BASE;
+                        pdd->qpd.ib_base = SVM_IB_BASE;
                 }

                 dev_dbg(kfd_device, "node id %u\n", id);
--
2.42.0

I saw a segfault issue in Mesa yesterday. Not sure about the others, but I don't know how to make this change while compatibility with older UMDs.

A segfault in Mesa seems to be a different issue from what's mentioned in the commit message. I'd let Christian or Marek comment on compatibility with graphics UMDs. I'm not sure why this patch would affect them at all.

Looking at the logs in the tickets, it looks like a fence reference counting error. I don't see how Jay's patch could have caused that. I made another change in that code recently that could make a difference for this issue:

   commit 8f08c5b24ced1be7eb49692e4816c1916233c79b
   Author: Felix Kuehling <Felix.Kuehling@xxxxxxx>
   Date:   Fri Oct 27 18:21:55 2023 -0400

        drm/amdkfd: Run restore_workers on freezable WQs

        Make restore workers freezable so we don't have to explicitly
   flush them
        in suspend and GPU reset code paths, and we don't accidentally
   try to
        restore BOs while the GPU is suspended. Not having to flush
   restore_work
        also helps avoid lock/fence dependencies in the GPU reset case
   where we're
        not allowed to wait for fences.

        A side effect of this is, that we can now have multiple
   concurrent threads
        trying to signal the same eviction fence. Rework eviction fence
   signaling
        and replacement to account for that.

        The GPU reset path can no longer rely on restore_process_worker
   to resume
        queues because evict/restore workers can run independently of
   it. Instead
        call a new restore_process_helper directly.

        This is an RFC and request for testing.

        v2:
        - Reworked eviction fence signaling
        - Introduced restore_process_helper

        v3:
        - Handle unsignaled eviction fences in restore_process_bos

        Signed-off-by: Felix Kuehling <Felix.Kuehling@xxxxxxx>
        Acked-by: Christian König <christian.koenig@xxxxxxx>
        Tested-by: Emily Deng <Emily.Deng@xxxxxxx>
        Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>


FWIW, I built a plain 6.6 kernel, and was not able to reproduce the crash with some simple tests.

Regards,
  Felix



So I agree, let's revert it.

Reviewed-by: Jay Cornwall <jay.cornwall@xxxxxxx>



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