> -----Original Message----- > From: Gustavo A. R. Silva [mailto:garsilva at embeddedor.com] > Sent: Wednesday, June 28, 2017 10:22 AM > To: Deucher, Alexander; Koenig, Christian; David Airlie > Cc: amd-gfx at lists.freedesktop.org; dri-devel at lists.freedesktop.org; linux- > kernel at vger.kernel.org > Subject: [gpu-drm-radeon] question about potential dead code in > vce_v2_0_enable_mgcg() > > > Hello everybody, > > While looking into Coverity ID 1198635 I ran into the following piece > of code at drivers/gpu/drm/radeon/vce_v2_0.c:107: > > 107void vce_v2_0_enable_mgcg(struct radeon_device *rdev, bool enable) > 108{ > 109 bool sw_cg = false; > 110 > 111 if (enable && (rdev->cg_flags & > RADEON_CG_SUPPORT_VCE_MGCG)) { > 112 if (sw_cg) > 113 vce_v2_0_set_sw_cg(rdev, true); > 114 else > 115 vce_v2_0_set_dyn_cg(rdev, true); > 116 } else { > 117 vce_v2_0_disable_cg(rdev); > 118 > 119 if (sw_cg) > 120 vce_v2_0_set_sw_cg(rdev, false); > 121 else > 122 vce_v2_0_set_dyn_cg(rdev, false); > 123 } > 124} > > The issue here is that local variable sw_cg is never updated again > after its initialization; which cause some code to be logically dead. > > My question here is if such variable is there for testing purposes or > if it is a sort of an old code leftover that should be removed? > > In any case I can send a patch to add a comment or remove the dead code. > > I'd really appreciate any comments on this. I wanted to leave the code in for debugging if we ran into problems with dynamic clockgating. Alex