[PATCH] drm/amdgpu/gfx: keep all compute queues on the same pipe

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Hey Alex,

Which apps are having perf problems?

Also, is the issue present when the queue gets mapped to pipe0? (i.e. it 
the perf regression only happens on pipe1+)

Regards,
Andres

On 2017-07-11 11:13 AM, Alex Deucher wrote:
> Spreading them causes performance regressions using compute
> queues.
> 
> Cc: Jim Qu <jim.qu at amd.com>
> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c | 3 ++-
>   1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
> index e26108a..4f6c68f 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
> @@ -125,7 +125,8 @@ void amdgpu_gfx_compute_queue_acquire(struct amdgpu_device *adev)
>   		if (mec >= adev->gfx.mec.num_mec)
>   			break;
>   
> -		if (adev->gfx.mec.num_mec > 1) {
> +		/* FIXME: spreading the queues across pipes causes perf regressions */
> +		if (0) {
>   			/* policy: amdgpu owns the first two queues of the first MEC */
>   			if (mec == 0 && queue < 2)
>   				set_bit(i, adev->gfx.mec.queue_bitmap);
> 


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