[PATCH] drm/amdgpu/gfx: keep all compute queues on the same pipe

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Spreading them causes performance regressions using compute
queues.

Cc: Jim Qu <jim.qu at amd.com>
Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
index e26108a..4f6c68f 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
@@ -125,7 +125,8 @@ void amdgpu_gfx_compute_queue_acquire(struct amdgpu_device *adev)
 		if (mec >= adev->gfx.mec.num_mec)
 			break;
 
-		if (adev->gfx.mec.num_mec > 1) {
+		/* FIXME: spreading the queues across pipes causes perf regressions */
+		if (0) {
 			/* policy: amdgpu owns the first two queues of the first MEC */
 			if (mec == 0 && queue < 2)
 				set_bit(i, adev->gfx.mec.queue_bitmap);
-- 
2.5.5



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