[PATCH] ASoC: da7218: Fix incorrect usage of bitwise '&' operator for SRM check

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In the SRM lock check section of code the '&' bitwise operator is
used as part of checking lock status. Functionally the code works
as intended, but the conditional statement is a boolean comparison
so should really use '&&' logical operator instead. This commit
rectifies this discrepancy.

Signed-off-by: Adam Thomson <Adam.Thomson.Opensource@xxxxxxxxxxx>
---
 sound/soc/codecs/da7218.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/soc/codecs/da7218.c b/sound/soc/codecs/da7218.c
index d256ebf..6e1940e 100644
--- a/sound/soc/codecs/da7218.c
+++ b/sound/soc/codecs/da7218.c
@@ -1457,7 +1457,7 @@ static int da7218_dai_event(struct snd_soc_dapm_widget *w,
 				++i;
 				msleep(DA7218_SRM_CHECK_DELAY);
 			}
-		} while ((i < DA7218_SRM_CHECK_TRIES) & (!success));
+		} while ((i < DA7218_SRM_CHECK_TRIES) && (!success));
 
 		if (!success)
 			dev_warn(codec->dev, "SRM failed to lock\n");
-- 
1.9.1

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