System takes a very long time to suspend after commit 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization"): [ 90.065964] PM: suspend entry (s2idle) [ 90.067337] Filesystems sync: 0.001 seconds [ 90.185758] Freezing user space processes ... (elapsed 0.002 seconds) done. [ 90.188713] OOM killer disabled. [ 90.188714] Freezing remaining freezable tasks ... (elapsed 0.001 seconds) done. [ 90.190024] printk: Suspending console(s) (use no_console_suspend to debug) [ 90.904912] intel_pch_thermal 0000:00:12.0: CPU-PCH is cool [49C], continue to suspend [ 321.262505] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 328.426919] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 329.490933] ACPI: EC: interrupt blocked That commit keeps codec suspended during the system suspend. However, SOF driver's runtime resume, which is for system suspend, calls hda_codec_jack_check() and schedules jackpoll_work. The jackpoll work uses snd_hda_power_up_pm() which tries to resume the codec in system suspend path, hence blocking the suspend process. So only check jack status if it's not in system PM process. Fixes: 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization") Signed-off-by: Kai-Heng Feng <kai.heng.feng@xxxxxxxxxxxxx> --- v2: No change. sound/soc/sof/intel/hda-dsp.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/sound/soc/sof/intel/hda-dsp.c b/sound/soc/sof/intel/hda-dsp.c index 7d00107cf3b2..1c5e05b88a90 100644 --- a/sound/soc/sof/intel/hda-dsp.c +++ b/sound/soc/sof/intel/hda-dsp.c @@ -685,7 +685,8 @@ static int hda_resume(struct snd_sof_dev *sdev, bool runtime_resume) /* check jack status */ if (runtime_resume) { hda_codec_jack_wake_enable(sdev, false); - hda_codec_jack_check(sdev); + if (sdev->system_suspend_target == SOF_SUSPEND_NONE) + hda_codec_jack_check(sdev); } /* turn off the links that were off before suspend */ -- 2.29.2