Re: [RFC][PATCH v2 1/1] alsa: jack: implement software jack injection via debugfs

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On 12/18/20 11:17 PM, Takashi Iwai wrote:
On Thu, 17 Dec 2020 17:45:05 +0100,
Kai Vehmanen wrote:
Hey,

I gave a quick test spin and features seems to work as advertized. A few
minor comments on the code. If Jaroslav you think this would be ok as an
approach, I can give a more extensive test run on this.
The tree representation looks better than the previous one, IMO.
The exact contents would need more brush up, though; e.g. the content
of each jack could be shown in a debugfs node as well as the
injection.  Or the type and the mask-to-be-injected can be shown
there, too.
OK, got it, will add more nodes for a jack, the nodes will bring more info of the jack to the userspace.

+static void _snd_jack_report(struct snd_jack *jack, int status, bool from_inject)
+{
+	struct snd_jack_kctl *jack_kctl;
+	unsigned int mask_bits = 0;
+#ifdef CONFIG_SND_JACK_INPUT_DEV
+	int i;
+#endif
+	list_for_each_entry(jack_kctl, &jack->kctl_list, list) {
+		if (jack_kctl->sw_inject_enable == from_inject)
+			snd_kctl_jack_report(jack->card, jack_kctl->kctl,
+					     status & jack_kctl->mask_bits);
+		else if (jack_kctl->sw_inject_enable)
+			mask_bits |= jack_kctl->mask_bits;
+	}
I'm wondering if it would be worth the code duplication to have the
inject-variant of this code in a separate function. I find the above code
to set up "mask_bits" a bit hard to read and this adds a layer of
complexity to anyone just wanting to look at the regular jack report code
path.
Yes, that's my impression, too.  The logic is hard to follow.

I think it is really complicated,  That is my design:

 - If a jack_ctrl's sw_inject is enabled,  the jack_report will only report status from injection (block hw events), if it is disabled,  the jack_report will only report status from hw events (block injection). That is why I have to add a parameter from_inject

 - A snd_jack could contain multi jack_ctrls, the snd_jack_report(status) is based on snd_jack instead of jack_ctrls, but sw_inject_enable is based on jack_ctrls instead of snd_jack. Suppose a snd_jack has 2 jack_ctrls A and B, A's sw_inject is enabled. Suppose Jack of A triggers a hw events and snd_jack_report() is called, the status should be blocked since A's sw_inject is enabled,  also the input_dev's event of this jack_ctrl should be blocked too, I added mask_bits |= jack_kctl->mask_bits just for blocking the input-dev's report.

So far, I could not design a cleaner and simpler function to implement the idea above.




+static ssize_t sw_inject_enable_write(struct file *file,
+				      const char __user *from, size_t count, loff_t *ppos)
+{
+	struct snd_jack_kctl *jack_kctl = file->private_data;
+	char *buf;
+	int ret, err;
+	unsigned long enable;
+
+	buf = kzalloc(count, GFP_KERNEL);
+	if (!buf)
+		return -ENOMEM;
+
+	ret = simple_write_to_buffer(buf, count, ppos, from, count);
+	err = kstrtoul(buf, 0, &enable);
+	if (err) {
+		ret = err;
+		goto exit;
+	}
+
+	jack_kctl->sw_inject_enable = !!enable;
Here it's a bit annoying that after you disable sw_inject, the kcontrol
values are not restored to reflrect actual hw state (until there are
new jack events from hw). User-space cannot completely handle the
save'n'restore as it cannot detect if real hw jack status changed
during the sw-inject test. OTOH, this would require caching the most
recent value and maybe not worth the effort.
Right, but I guess this can be ignored.

Or, as I mentioned in the above, we may expose the current value in
each node instead, and writing a value to this node is treated as
injection.  Then the rest requirement is rather masking from the
hardware update.

Also, I could add a hw_status_cache in the snd_jack_kctl{}, and use it to implement save-and-restore for the jack's state.

Thanks.



thanks,

Takashi



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