Hi, On my desktop system, I have this: /usr/lib/libasound.so.2.0.0 size: 2785380 bytes. libasound is really too big for what is does. I was talking to some embedded platform developers recently, and they really don't like it at all. Could something be done about it? I was thinking that we could really cut down the API to a very limited subset of the current api, and place #ifdef in the source code, so that developers could build alsa-lib for embedded systems using just this subset of the current api. I would suggest just using the poll() callback method would be needed, as then it is similar to Mac OS X, and generally accepted as the best way to talk to a sound device. I would also like to ask any embedded developers out there who have already done this, to post patches back to ALSA so that it saves developers time in future. How about also separating libasound into separate libs, one for PCM, one for MIDI, and one for CONTROL that could in turn use a separate "helper functions" lib for any common functions. Some embedded applications might not need any of the MIDI/sequencer stuff. Any comments? James ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/alsa-devel