OSS-em: jittery playback (stop/start) with S3C24XX (dev)

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I am currently working on the I2S drivers for the S3C24XX series
ARM9 SoC, and have been having trouble with jittery or interrupted
playback with ALSA 1.0.12rc1, on 2.6.18-rc2. 

The problem seems to manifest itself the most when using pause
with madplay (madplay is compiled and optimised for the arm920t
core, so seems to be efficiently decoding mp3s).

The symptoms are:

1) madplay opens and configures /dev/dsp

2) madplay writes 4068 bytes to start play (apprx 1/40th sec, by my calc)

3) ALSA starts the sound driver by calling hw_params and then trigger(START)

4) before madplay has the chance to write more data, the hw indicates
   the initial buffer done (4096 bytes/buffer) and informs ALSA core. 

5) more time passes, and the snd_pcm_hw_ptr_post detects an overrun on
   the buffer, and issues trigger(STOP) to stop the sound driver

6) by this time, madplay writes some more data, and therefore we return
   to step 3.

The problem is that there is a large pause between 5 and 6, up to about
1 second, and thus the sound output becomes choppy and/or broken. Sometimes
it seems to recover from this, and get back to playing audio fine.

examples from the log:

[21474589.680000] snd_pcm_oss_write: file c05341d4, buff befb0e20, size 4608
[21474589.680000] s3c24xx_snd_pcm_prepare: substream=c06ff1e4, chip=c0aa9b10
[21474589.760000] s3c2410_dma_enqueue: id=c0aa9b5c, data=30ab0000, size=4096
[21474589.760000] s3c24xx_snd_pcm_trigger: trigger START
[21474589.765000] snd_pcm_oss_write: returning 4608
[21474589.785000] dma0: s3c2410_dma_irq
[21474591.680000] snd_pcm_update_hw_ptr_post: hw_ptr=00003409, appl_ptr=00000400
[21474591.680000] snd_pcm_update_hw_ptr_post: xrun substream c06ff1e4
[21474591.680000] xrun: substream c06ff1e4
[21474591.680000] snd_pcm_stop: substream c06ff1e4, state 4

as you can see, in this case the next thing my debug can see after we
get the irq to say the buffer has completed, almost two seconds elapses
to the point where ALSA core finds the buffer has over-run (played more
data than the application wrote) and causes the stream to stop.

Are there any pointers to find out where the time is being taken, or has
anyone else encountered a similar problem recently?

-- 
Ben

Q:      What's a light-year?
A:      One-third less calories than a regular year.


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