Re: [PATCH v2 1/3] qemu: refactor graphics code to not hardcode a single display

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[snip]
> 
> I'd prefer if the refactoring of qemuBuildCommandLine was separated
> from
> removing the limit for number of graphics cards. But since I already
> reviewed
> the patch and I don't want to do that again, I'm giving a formal ACK
> to this
> version (with the small issues fixed, of course).
> 
> Since you don't have commit rights, I'll fix the issues and push the
> patches.

Thanks for the review, it's all correct, I missed all those returns, and got the default path wrong - seems libvirtd doesn't mind the no memory report and just continued, since it didn't affect my testing.

Regarding the split I did leave a second patch that removes the limit check - so the first patch converts if blocks to a single iteration loop.

> 
> Jirka
> 

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