Re: Xorg Scaling Issues (Solved)

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On Sat, 2021-06-12 at 11:59 +1000, Stephen Morris wrote:
> It's High Dynamic Range, its a methodology for improving the colour 
> range, brightness range and detail. I think it is the video
> equivalent of HDR for photography.

With photography, it's generally the combination of two photos one
where the exposure is made to favour dark end of the scale, the other
where the exposure is made to favour the bright end of the scale, and
they're combined together, giving you an image that doesn't have blown
out highlights and crushed blacks.

With video it could simply be that there's more individual steps
between black and full white (mimicing the above photography
technique), but often it's engineered to simply add brighter and
brighter steps above the original video range.  Which seems to be how
my bluray player and TV make use of it.

You see that on TV sets where they can be used in full daylight, and
you can almost feel the picture across the room.  By the time you've
turned the contrast down to acceptable levels to watch a movie or tv
show, there isn't much advantage in the scheme, the way of lot of
things are filmed.  And they really do need to be produced with HDR in
mind, if they're to take proper advantage of it (i.e. every shot is not
exposed for full contrast, only really bright objects should hit peak
intensity).  A lot of the more recent British TV programs are often
filmed that way, the ones trying for a cinematic look.  Any scene
that's not supposed to be a bright summer's day is often only half
contrast.

With computing, not only would you need to tell the graphic system to
work in that mode, you'd also need programs with the ability (e.g. your
media player, and other programs that display things).
 
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