Re: liveusb-creator

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On 09/25/2016 09:57 AM, stan wrote:
On Sun, 25 Sep 2016 08:45:21 -0600
Lawrence E Graves <lgraves95@xxxxxxxxx> wrote:


Now that you have showed me this, what is my next move. I am not as
tech savvy as you are therefore I need to know exactly what is need
to make my liveusb-creator appear on my desktop to be used. Thank you.
You might be running the wrong OS if you aren't tech savvy or
interested in becoming so.  :-)  But that is your choice.

The program liveusb-creator is a python script.  The python package
that provides the shader functionality is python2-pyopengl.  You could
try installing that package, and see if liveusb-creator will then
work.  It's possible that the dependencies for the package
liveusb-creator aren't correct, so that all the needed dependencies
weren't installed along with it when you installed it.  The package
maintainer probably never noticed because he or she had them already
installed.  If installing python2-pyopengl works, you should open a
bugzilla at https://bugzilla.redhat.com/
against liveusb-creator and let them know that there is this error in
their package dependencies (for the next non-technical person who tries
to use this package).  If it doesn't work, I'm at a loss.  You could
try starting it from the command line (in a terminal, in X, as root),
type
/usr/bin/liveusb-creator
and hit enter.
The error will then put a traceback to the terminal, telling you what
went wrong.  Post it here.

Are you running this as root?  I see in the script that it won't run as
a user.

For what it's worth, it runs fine here when I run it as root, but I
have lots of development, and other, packages installed, so I might have
finessed the problem you are having.
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This the results of what you just told me. Hope it makes sense to you.

[root@Jehovah ~]# /usr/bin/liveusb-creator
file:///usr/lib64/qt5/qml/QtQuick/Controls/ComboBox.qml:560:5: QML Menu: Binding loop detected for property "__selectedIndex"
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:

QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:""

--
All things are workable but don't all things work.
Prov. 3:5 & 6
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