Re: Jenkins in the Fedora infrastructure

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On 2012-10-05 10:00, Pierre-Yves Chibon wrote:
This week Seth, Toshio and I have been thinking about and playing with
Jenkins.

The current jenkins we used is administrted by Luke at:
http://jenkins.turbogears.org/
and runs on hardware which is not within the Fedora infrastructure.
This machine is:
   Processor: Dual Xeon @ 2.50GHz (on a dual quad-core Xen dom0)
   Memory: 1G allocated; 12G on dom0
   OS: Red Hat Enterprise Linux Server 5.8
   Python: python-2.4, 2.5, 2.6 and 2.7

This week had two co-occurring events:
- fedora-review did not build on this instance of jenkins due to missing
dependencies on the system
- Toshio started to port Kitchen to python3 and had no place to run his
unit-tests in an automated way.

So we thought about using our new cloud system for setting up jenkins
build nodes.

We now have two build nodes within our cloud, one running Fedora 17 and
one running EL6 (down right now as it is being rebuilt).
[http://jenkins.turbogears.org/computer/]

Where do we stand from this:
- We can create nodes on our cloud
- Seth created an Ansible routine to configure the nodes directly after
their creation [http://fpaste.org/jRX1/raw/]

So adding new nodes to a Jenkins instance becomes really easy and rather
fast.


If we want to run our own jenkins master:

This is the system I can think of:
* Configure the Jenkins master in a machine within the Fedora
infrastructure
* This master is not allowed to do build
* The master can send emails (current jenkins can not due to mail server
restrictions)
* All the builds ran in nodes in the cloud
* Nodes are reinstalled every 6 month, when there is a new version of
Fedora or when needed (via Ansible)
* Nodes can be thrown away at any time

Jenkins has an EC2 plugin that works with Eucalyptus (or at least version 1.14 does; I haven't tested anything newer at $dayjob). You add entries to the master's config that point it toward the right images in the cloud, label those config entries, and add matching labels to your Jenkins jobs. Then when it goes to run a job it automatically spins up new instances with the right labels if there are no open slots. It will also kill off instances that have been idle for a while.

Combine that with the Copy to Slave plugin and you've got yourself a nice little build pipeline.
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