Re: [PATCH] xfs: improve xfs_bitmap_empty()

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On 1/31/14, 10:28 AM, Mark Tinguely wrote:
> On 01/31/14 09:51, Jeff Liu wrote:
>>
>> On 01/31 2014 23:30 PM, Eric Sandeen wrote:
>>> On 1/31/14, 9:28 AM, Jeff Liu wrote:
>>>>
>>>> On 01/31 2014 23:07 PM, Eric Sandeen wrote:
>>>>> On 1/31/14, 8:13 AM, Jeff Liu wrote:
>>>>>> From: Jie Liu<jeff.liu@xxxxxxxxxx>
>>>>>>
>>>>>> There is no need to travel through the whole bitmap items to verify
>>>>>> if the bitmap array is empty or not, instead, just return 0 directly
>>>>>> if an item is detected in bitmap array.
>>>>>>
>>>>>> Signed-off-by: Jie Liu<jeff.liu@xxxxxxxxxx>
>>>>>
>>>>> Makes sense (and the long loop was my fault, I guess, but it's
>>>>> better than it was, see commit 24ad33f!)
>>>>
>>>> Ah, you have killed a lots code there! :)
>>>>> Reviewed-by: Eric Sandeen<sandeen@xxxxxxxxxx>
>>>>>
>>>>> I wonder if something like:
>>>>>
>>>>> return (find_first_set(map, size) == size);
>>>>>
>>>>> would be faster (or if it'd be worth it)...?
>>>>> Probably not.  :)
>>>>>
>>>>
>>>> Well, when I looking through our bitmap source, I once thought if
>>>> we can replace the current code with the generic bitmap library.
>>>> However, our map is uint rather than unsigned long...
>>>
>>> Technically the unsigned long (pointer) is just the bitmap address,
>>> I think.
>>
>> Yeah, so this might worth to try on long terms.
>>
> 
> The blf_data_map[] is int aligned, not long aligned.
> You could reflect the alignment difference in the offset or
> change the alignment in the structure.

Oh, I guess it does matter.  Sometimes C escapes me...

probably not worth messing with.  I'll stop thinking
out loud in front of everybody, now.  ;)

Thanks,
-Eric
 
> --Mark.
> 
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