Re: [PATCH 0/5] splice: locking changes and code refactoring

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On Sat, Jan 18, 2014 at 07:46:49AM +0000, Al Viro wrote:
> On Fri, Jan 17, 2014 at 11:22:04PM -0800, Linus Torvalds wrote:
> > On Fri, Jan 17, 2014 at 10:40 PM, Al Viro <viro@xxxxxxxxxxxxxxxxxx> wrote:
> > >
> > > Objections, comments?
> > 
> > I certainly object to the "map, then unmap" approach. No VM games.
[snip]
> > But if it can be done more naturally as a writev, then that may well
> > be ok. As long as we're talking about just the
> > default_file_splice_write() case, and people who want to do special
> > things with page movement can continue to do so..
> 
> The thing is, after such change default_file_splice_write() is no worse than
> generic_file_splice_write().  The only instances that really want something
> else are the ones that try to steal pages (e.g. virtio_console, fuse miscdev)
> or sockets, with their "do DMA from the sodding page, don't copy it at
> anywhere" ->sendpage() method.  IOW, ones those special things you are
> talking about.  Normal filesystems do not - not on pipe-to-file splice.
> file-to-pipe - sure, that one plays with pagecache and tries hard to
> do zero-copy, but that's ->splice_read(), not ->splice_write()...

BTW, would sockets benefit from having ->sendpages() that would take an
array of (page, offset, len) triples?  It would be trivial to do and
some of the helpers that are falling out of writing that writev-based
default_file_splice_write() look like they could be reused for
calling that one...  Dave?

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