Re: [Mesa3d-dev] Re: Problem with programs/Xserver/GL/glx/glxcmds.c

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I may be wrong, I thought we get all the glx stuff  from your group.

Ian Romanick wrote:

> Brian Paul wrote:
> > Bukie Mabayoje wrote:
> >
> >> This is a mesa issue.
> >>
> >> "Willing, John (J.K.)" wrote:
> >>
> >>> While running with a commercial CAD program, we encountered a problem
> >>> with the OpenGL libraries.
> >>>
> >>> In Function DoMakeCurrent
> >>> 640   if (prevglxc) {
> >>> 641      if (prevglxc->drawPixmap) {
> >>> 642         if (prevglxc->drawPixmap != prevglxc->readPixmap) {
> >>> 643                  /*
> >>> 644                  ** The previous drawable was a glx pixmap,
> >>> release it.
> >>> 645                  */
> >>> 646                  prevglxc->readPixmap->refcnt--;
> >>>
> >>> We came across a problem where prevglxc->readPixmap is NULL causing a
> >>> Segmentation Fault at line 646.  I resolved the issue by changing
> >>> line 641 to:
> >>>
> >>> 641          if (prevglxc->drawPixmap && prevglxc->readPixmap) {
> >>>
> >>> John Willing
> >
> > What file is that in?
>
> It's in programs/Xserver/GL/glx/glxcmds.c.  This file is *NOT* in the
> Mesa tree.  This is part of the Xserver.  Bukie, how do you figure that
> this is a Mesa problem?
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