Re: couldn't initialize OpenGL, expect problems

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I tried lib32-nvidia-utils. Now the directx problem is solved. But new problem arise:

fixme:win:EnumDisplayDevicesW ((null),0,0x338718,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:ole:CoGetClassObject class {2b2cc8b0-2dc0-48c6-b6fd-c07820a6477e} not registered
err:ole:CoGetClassObject class {2b2cc8b0-2dc0-48c6-b6fd-c07820a6477e} not registered
err:ole:create_server class {2b2cc8b0-2dc0-48c6-b6fd-c07820a6477e} not registered
err:ole:CoGetClassObject no class object {2b2cc8b0-2dc0-48c6-b6fd-c07820a6477e} could be created for context 0x7

What's wrong?







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