slopoke wrote: > Congratulations, Lauri. Glad it worked out for you. > > I, however, still have a question. claudio asked us to find the renderer string. > Yes, because the opengl renderer string is checked in the wine "guess" function to map to a certain deviceid. In your case, since the deviceid and vendorid are already present and correct, I suspected something might not work right in the opengl renderer string check. Just a guess. There is no need to pass the opengl renderer string to wine, it is something it can do alone very easily by calling a GL library function. The wine code as it is now maps strings containing "GT 140" or "9600" to the GEFORCE 9600GT. What is your real opengl renderer string? If you open a terminal you can type something like "glxinfo | grep -i render"