I believe these keep crashing my Dedicated Game Server. Im running Centos 5.7/Gnome VPS with NXServer and Wine-1.1.34. It runs properlly but it crashes 1-3 times a day. =============================================== err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly fixme:win:EnumDisplayDevicesW ((null),0,0x33f37c,0x00000000), stub! fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) fixme:advapi:RegisterTraceGuidsW (0x79fd471e, 0x17b5b8, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0x7a390368, (null), (null), 0x7a38d250,) fixme:sync:CreateMemoryResourceNotification (0) stub fixme:shell:URL_ParseUrl failed to parse L"steam_api" fixme:shell:URL_ParseUrl failed to parse L"msvcm90" fixme:shell:URL_ParseUrl failed to parse L"System" fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms" fixme:shell:URL_ParseUrl failed to parse L"System.Drawing" fixme:shell:URL_ParseUrl failed to parse L"System.Configuration" fixme:shell:URL_ParseUrl failed to parse L"System.Xml" fixme:ras:RasEnumConnectionsW (0x1a0920,0x33fa5c,0x33fa58),stub! fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead! fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub fixme:ras:RasConnectionNotificationW (0xffffffff,0x31c,0x00000003),stub! fixme:winhttp:WinHttpDetectAutoProxyConfigUrl 0x00000001, 0x33f9c4 fixme:winhttp:WinHttpDetectAutoProxyConfigUrl 0x00000002, 0x33f9c4 fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses