What is the problem? trace:wgl:wglGetProcAddress func: 'glAccum' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 1.4 (2.1 (3.3.11005 Compatibility Profile Context)). trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : ATI Radeon HD 4800 Series . trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX vendor: : ATI. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor: : Mesa Project and SGI. trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly trace:wgl:has_opengl GLX is up and running error_base = 147 trace:wgl:register_extension_string '' trace:wgl:register_extension - 'wglGetIntegerv' trace:wgl:register_extension - 'wglFinish' trace:wgl:register_extension - 'wglFlush' trace:wgl:register_extension_string 'WGL_ARB_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringARB' trace:wgl:register_extension_string 'WGL_ARB_make_current_read' trace:wgl:register_extension - 'wglGetCurrentReadDCARB' trace:wgl:register_extension - 'wglMakeContextCurrentARB' trace:wgl:register_extension_string 'WGL_ARB_multisample' trace:wgl:register_extension_string 'WGL_ARB_pbuffer' trace:wgl:register_extension - 'wglCreatePbufferARB' trace:wgl:register_extension - 'wglDestroyPbufferARB' trace:wgl:register_extension - 'wglGetPbufferDCARB' trace:wgl:register_extension - 'wglQueryPbufferARB' trace:wgl:register_extension - 'wglReleasePbufferDCARB' trace:wgl:register_extension - 'wglSetPbufferAttribARB' trace:wgl:register_extension_string 'WGL_ARB_pixel_format' trace:wgl:register_extension - 'wglChoosePixelFormatARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribfvARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribivARB' trace:wgl:register_extension_string 'WGL_ARB_render_texture' trace:wgl:register_extension - 'wglBindTexImageARB' trace:wgl:register_extension - 'wglReleaseTexImageARB' trace:wgl:register_extension_string 'WGL_NV_texture_rectangle' trace:wgl:register_extension_string 'WGL_EXT_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringEXT' trace:wgl:register_extension_string 'WGL_EXT_swap_control' trace:wgl:register_extension - 'wglSwapIntervalEXT' trace:wgl:register_extension - 'wglGetSwapIntervalEXT' trace:wgl:register_extension_string 'WGL_WINE_pixel_format_passthrough' trace:wgl:register_extension - 'wglSetPixelFormatWINE' trace:wgl:wglGetProcAddress func: 'glAlphaFunc' trace:wgl:wglGetProcAddress func: 'glAreTexturesResident' trace:wgl:wglGetProcAddress func: 'glArrayElement' trace:wgl:wglGetProcAddress func: 'glBegin' trace:wgl:wglGetProcAddress func: 'glBindTexture' trace:wgl:wglGetProcAddress func: 'glBitmap' trace:wgl:wglGetProcAddress func: 'glBlendFunc' trace:wgl:wglGetProcAddress func: 'glCallList' trace:wgl:wglGetProcAddress func: 'glCallLists' trace:wgl:wglGetProcAddress func: 'glClear' : Regards Zalle