Code: ***@***:~$ wine --version wine-1.3.28-308-gae80430 ***@****:~$ glxinfo | grep 'direct rendering\| string' direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 client glx vendor string: NVIDIA Corporation client glx version string: 1.4 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GTX 580/PCI/SSE2 OpenGL version string: 4.1.0 NVIDIA 280.13 OpenGL shading language version string: 4.10 NVIDIA via Cg compiler ***@****:~$ cat /etc/ld.so.conf.d/x86_64-linux-gnu_GL.conf /usr/lib/nvidia-current-updates /usr/lib32/nvidia-current-updates ***@****:~$ ls -l /usr/lib/x86_64-linux-gnu/libGL.so lrwxrwxrwx 1 root root 40 2011-09-17 20:00 /usr/lib/x86_64-linux-gnu/libGL.so -> /usr/lib/nvidia-current-updates/libGL.so I still have the original issue when trying to run 3D applications. I am curious if you may have done something else when tinkering around that could have contributed to fixing the problem.