On Wed, Sep 14, 2011 at 1:33 PM, DaVince <wineforum-user@xxxxxxxxxx> wrote: > > dardack wrote: > > On Wed, Sep 14, 2011 at 10:36 AM, Spuuk <wineforum-user@xxxxxxxxxx> > wrote: > > > > > > > > > > vitamin wrote: > > > > > > > > > > > Spuuk wrote: > > > > > > > > > Since 1.3.28 there should be a " Device configuration dialog in > > > > > > > > > > > > DirectInput.". Where do i find this dialog ? > > > > > > > > > > > You program/game have to ask for it. You can't get it directly. > > > > > > > > > > > > > Ah do i missunderstand something now ... > > > > > > I tought this is a dialog where i can adjust the X-Server input methid > such > > > as normal ? or xinput2, since xinput2 seems to make problems on older > games. > > > > > > > > > > > > > > > > > > You can compile wine with out xinput2, ./configure *--without-xinput2* > > > > > > > But imo I can't stand to play without xinput2 enabled. Things are slow > or > > something. Hard to explain. > > > > > > > > -- > > Sincerely, > > > > MacNean C. Tyrrell > > > > Do you mean the reaction on all of your input is delayed? > > > > > > I'm not sure how to explain it. I just know if I disable xinput2 (which is what's recommended for double cursor in Steam games) it's not right. I can't remember specifics, since I wrote a piece of Code that add's a new variable WINECURSORHIDE, if nil, it doesn't do anything (ie normal wine behaviour), if 1 it always shows the X11 cursor and hides whatever cursor is created by the game, if 2 it hides the cursor completely (for older games that generate their own cursor for example Deus Ex or Diablo 1). So yea in ME2 I always have a mouse cursor, but better then a flickering mouse and/or the problem with disabling xinput2. -- Sincerely, MacNean C. Tyrrell -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20110914/70b01132/attachment.html>