Re: Hero Engine

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HeroEngine will supposedly support an OpenGL version sometime in Q1 2012, with support for Mac OS X, Linux, and iOS they claim.

SWTOR is highly customized... by the time this gets debugged, fixed, and BiWare even looks at trying to get it in the main game... it will be sometimes in 2013 unless they are really going to jump on it.  It much more likely for them to support Macs than Linux, but either way, if you want to play in the next 6 months or a couple of years without using Windows, we need to get it working in Wine.  Being DX9 i don't think it should be too hard.







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