Problems with this Harry Potter PC game in wine 1.2.2

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Hi guys. 

I am using Lubuntu 11.04 and so far I've been able to run via wine a few games, among which: Star Wars KOTOR1, TOCA race driver 3, Neverwinter Nights 1... 

Now I tried installing and running Harry Poter 1 (Sorcerer Stone). Installs ok, but game crashes when starting with a critical error "General Protection Fault".

Here is what the terminal shows:

...
emy@emmy:~/.wine/drive_c/Program Files/EA Games/Harry Potter TM/System$ wine HP.exe
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32eaa0,0x32ea9c): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33eab0,0x33eaac): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33e560,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e560,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c384,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:keyboard:RegisterHotKey (0x30054,49262,0x00000001,1B): stub
err:d3d:resource_init Out of adapter memory
err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c
emy@emmy:~/.wine/drive_c/Program Files/EA Games/Harry Potter TM/System$ 
...

I tried googling for these errors but what I've found are related to other games and lots of stuff I don't understand, since I'm a novice user.

Anyone knows the right fix? Thanks in advance.







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