Oops, wrong link, here is the one I talked about: http://bugs.winehq.org/show_bug.cgi?id=4805 Btw, I have i bit more info: when the game tries to access BGM, I have the err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject : could not attach stream to file But when it tries to access some sounds in the second non working folder, I realized the error message is different: fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading to be checked) fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x3492058, 0x2a0a740): loading not implemented yet (only descriptor is loaded) fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_Download (0x2737e90, 0x26f0490): stub fixme:dmime:IDirectMusicPerformance8Impl_PlaySegmentEx (0x26f0490, 0x2737e94, (nil), (nil), 0, 0x0, (nil), (nil), (nil)): stub Apparently there are two different problems.