Well, without-xinput2 worked. What was strange is that it wasn't specified one way or the other in macports. It must default to with. Glad that it worked, now I can enjoy some of the advances in d3dx without wonky mouse errors. Thanks!
Well, without-xinput2 worked. What was strange is that it wasn't specified one way or the other in macports. It must default to with. Glad that it worked, now I can enjoy some of the advances in d3dx without wonky mouse errors. Thanks!