Porting DirectX applications using Wine API

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Is there any way to take advantage from Wine API to port DirectX applications to other platforms?
If not, I think that a way to rise the interest of developers in using Wine to port their DirectX applications would be creating a LGPL framework that could allow people reuse their code in new platforms that do not support DirectX, like the iOS, Android and others.
Do someone knows anything about how much work would take to get Wine's DirectX translation to OpenGL to create such a framework?
This could even attract some new capable developers to contribute to Wine's development. [Idea]







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