Re: Gaining performance by disabling functionality?

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James_Huk wrote:
> Some performance gain can be achieved by compiling wine with the "O3" option - although this will crash most normal apps, d3d doesn't seem to be affected, and it works a bit faster (I gained about 5-15% depending on game). 


My compile script for git looks like this. Where do I put the -O3 option you suggested?


Code:
CC="ccache gcc -m32" ./configure --x-libraries=/emul/linux/x86/usr/lib/ LDFLAGS="-L/emul/l$
make -j5 && ./wine --version;









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