James_Huk wrote: > Some performance gain can be achieved by compiling wine with the "O3" option - although this will crash most normal apps, d3d doesn't seem to be affected, and it works a bit faster (I gained about 5-15% depending on game). My compile script for git looks like this. Where do I put the -O3 option you suggested? Code: CC="ccache gcc -m32" ./configure --x-libraries=/emul/linux/x86/usr/lib/ LDFLAGS="-L/emul/l$ make -j5 && ./wine --version;