Hello. I'm having trouble with the latest patch for Cities XL 2011 (Patch_1.5.0.723_1.5.0.725.exe). The unpatched version of the game runs without issue. The patch installs fine, but then when running the game it immediately crashes to the desktop with the "deficiency in wine" error. Currently I'm using WINE 1.2.2 (I have also tried 1.3.14 & 1.3.16) in openSUSE 11.4 64 bit. Here is what I get when running in a terminal: Code: wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:00000000 ESP:0316f660 EBP:0316f704 EFLAGS:00210246( R- -- I Z- -P- ) EAX:0316f6fc EBX:7b882e5c ECX:0316f24c EDX:0316f25f ESI:00000000 EDI:0316f6f8 Stack dump: 0x0316f660: 01f44711 0316f6fc 00000001 00000000 0x0316f670: 3d20534f 6e695720 73776f64 20505820 0x0316f680: 76726553 20656369 6b636150 00003320 0x0316f690: 00000000 00000000 00000000 00000000 0x0316f6a0: 00000000 00000000 00000000 00000000 0x0316f6b0: 00000000 00000000 00000000 00000000 Backtrace: =>0 0x00000000 (0x0316f704) 1 0x01deedec in citiesxl_2011 (+0x19eedeb) (0x0316fdc4) 2 0x02132833 in citiesxl_2011 (+0x1d32832) (0x0316fea0) 3 0x7b854e7c call_process_entry+0xb() in kernel32 (0x0316feb8) 4 0x7b8572d0 in kernel32 (+0x472cf) (0x0316fee8) 5 0x7bc719c0 call_thread_func+0xb() in ntdll (0x0316fef8) 6 0x7bc71ba0 call_thread_entry_point+0x6f() in ntdll (0x0316ffc8) 7 0x7bc4e75a in ntdll (+0x3e759) (0x0316ffe8) 0x00000000: -- no code accessible -- Modules: Module Address Debug info Name (89 modules) PE 240000- 266000 Deferred netlib_bwf PE 270000- 317000 Deferred stlport.5.0 PE 320000- 32e000 Deferred boost_signals-vc80-mt-p-1_33_1 PE 330000- 388000 Deferred speedtreert PE 400000- 2c61000 Export citiesxl_2011 PE 3170000- 3538000 Deferred d3dx9_38 PE 10000000-101db000 Deferred freeimage PE 18000000-18038000 Deferred binkw32 PE 21100000-2118b000 Deferred mss32 PE 6c700000-6c719000 Deferred regex2 PE 72880000-72890000 Deferred vcomp PE 78130000-781cb000 Deferred msvcr80 ELF 7b800000-7b97b000 Export kernel32<elf> \-PE 7b810000-7b97b000 \ kernel32 ELF 7bc00000-7bcb9000 Export ntdll<elf> \-PE 7bc10000-7bcb9000 \ ntdll ELF 7bf00000-7bf03000 Deferred <wine-loader> PE 7c420000-7c4a7000 Deferred msvcp80 ELF 7de93000-7dec6000 Deferred uxtheme<elf> \-PE 7dea0000-7dec6000 \ uxtheme ELF 7dedc000-7dee2000 Deferred libxfixes.so.3 ELF 7dee2000-7deee000 Deferred libxcursor.so.1 ELF 7deee000-7def7000 Deferred libxrandr.so.2 ELF 7def7000-7df02000 Deferred libxrender.so.1 ELF 7df02000-7df08000 Deferred libxxf86vm.so.1 ELF 7df08000-7df28000 Deferred imm32<elf> \-PE 7df10000-7df28000 \ imm32 ELF 7df28000-7df48000 Deferred libxcb.so.1 ELF 7df48000-7e085000 Deferred libx11.so.6 ELF 7e085000-7e097000 Deferred libxext.so.6 ELF 7e097000-7e0b2000 Deferred libice.so.6 ELF 7e0d2000-7e174000 Deferred winex11<elf> \-PE 7e0e0000-7e174000 \ winex11 ELF 7e218000-7e242000 Deferred libexpat.so.1 ELF 7e242000-7e278000 Deferred libfontconfig.so.1 ELF 7e278000-7e28f000 Deferred libz.so.1 ELF 7e28f000-7e317000 Deferred libfreetype.so.6 ELF 7e317000-7e31b000 Deferred libxcomposite.so.1 ELF 7e31b000-7e31f000 Deferred libxinerama.so.1 ELF 7e31f000-7e323000 Deferred libxau.so.6 ELF 7e337000-7e34a000 Deferred lz32<elf> \-PE 7e340000-7e34a000 \ lz32 ELF 7e34a000-7e362000 Deferred version<elf> \-PE 7e350000-7e362000 \ version ELF 7e362000-7e44b000 Deferred oleaut32<elf> \-PE 7e380000-7e44b000 \ oleaut32 ELF 7e44b000-7e537000 Deferred comctl32<elf> \-PE 7e450000-7e537000 \ comctl32 ELF 7e537000-7e70f000 Deferred shell32<elf> \-PE 7e550000-7e70f000 \ shell32 ELF 7e70f000-7e726000 Deferred libresolv.so.2 ELF 7e726000-7e72c000 Deferred libuuid.so.1 ELF 7e72c000-7e746000 Deferred wsock32<elf> \-PE 7e730000-7e746000 \ wsock32 ELF 7e746000-7e765000 Deferred iphlpapi<elf> \-PE 7e750000-7e765000 \ iphlpapi ELF 7e765000-7e792000 Deferred ws2_32<elf> \-PE 7e770000-7e792000 \ ws2_32 ELF 7e792000-7e826000 Deferred winmm<elf> \-PE 7e7a0000-7e826000 \ winmm ELF 7e826000-7e8aa000 Deferred msvcrt<elf> \-PE 7e840000-7e8aa000 \ msvcrt ELF 7e8aa000-7e91e000 Deferred rpcrt4<elf> \-PE 7e8c0000-7e91e000 \ rpcrt4 ELF 7e91e000-7ea1d000 Deferred ole32<elf> \-PE 7e940000-7ea1d000 \ ole32 ELF 7ea1d000-7ea75000 Deferred ddraw<elf> \-PE 7ea20000-7ea75000 \ ddraw ELF 7ea75000-7ebb0000 Deferred wined3d<elf> \-PE 7ea80000-7ebb0000 \ wined3d ELF 7ebb0000-7ebe3000 Deferred d3d9<elf> \-PE 7ebc0000-7ebe3000 \ d3d9 ELF 7ebe3000-7ec3c000 Deferred advapi32<elf> \-PE 7ebf0000-7ec3c000 \ advapi32 ELF 7ec3c000-7ecc7000 Deferred gdi32<elf> \-PE 7ec50000-7ecc7000 \ gdi32 ELF 7ecc7000-7edf9000 Deferred user32<elf> \-PE 7ece0000-7edf9000 \ user32 ELF 7edf9000-7ee5a000 Deferred shlwapi<elf> \-PE 7ee10000-7ee5a000 \ shlwapi ELF 7efb6000-7efe0000 Deferred libm.so.6 ELF 7efe2000-7efeb000 Deferred libsm.so.6 ELF 7efeb000-7f000000 Deferred psapi<elf> \-PE 7eff0000-7f000000 \ psapi ELF f742f000-f7434000 Deferred libdl.so.2 ELF f7435000-f75a2000 Deferred libc.so.6 ELF f75a2000-f75bd000 Deferred libpthread.so.0 ELF f75dd000-f771d000 Export libwine.so.1 ELF f771e000-f773f000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Program Files\Focus Home Interactive\Cities XL 2011\CitiesXL_2011.exe 00000009 0 <== 0000000e services.exe 0000001c 0 00000018 0 00000015 0 00000014 0 00000010 0 0000000f 0 00000011 mscorsvw.exe 00000017 0 00000016 0 00000013 0 00000012 0 00000019 winedevice.exe 0000001d 0 0000001b 0 0000001a 0 0000001f explorer.exe 00000020 0 Backtrace: =>0 0x00000000 (0x0316f704) 1 0x01deedec in citiesxl_2011 (+0x19eedeb) (0x0316fdc4) 2 0x02132833 in citiesxl_2011 (+0x1d32832) (0x0316fea0) 3 0x7b854e7c call_process_entry+0xb() in kernel32 (0x0316feb8) 4 0x7b8572d0 in kernel32 (+0x472cf) (0x0316fee8) 5 0x7bc719c0 call_thread_func+0xb() in ntdll (0x0316fef8) 6 0x7bc71ba0 call_thread_entry_point+0x6f() in ntdll (0x0316ffc8) 7 0x7bc4e75a in ntdll (+0x3e759) (0x0316ffe8) I thought it looked like something to do with running a 32 bit app in my 64 bit OS (looking at line2) but I do have the 32 bit libs installed, and as I said the unpatched game runs fine. Any help would be appreciated, thanks.