Re: Trying to run RIFT on OS X 10.6 and Having DirectX Issues

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The trace is on the massively long side (13 MB). Here are some excerpts:


Code:
23:58:12 alanbly ~ $ /opt/local/bin/wine '/Applications/RIFT.app/Contents/Resources/RIFT Game/riftpatchlive.exe'
fixme:system:SetProcessDPIAware stub!
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:ole:CoCreateInstance no instance created for interface {ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class {56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x2008a, 0x1cb548): stub
fixme:win:FlashWindowEx 0x32e878
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:win:FlashWindowEx 0x32bdc8
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x3297b8
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in Game Definition File not yet supported
fixme:gameux:GameExplorerImpl_VerifyAccess (0x148050, L"Z:\\Applications\\RIFT.app\\Contents\\Resources\\RIFT Game\\rift.exe", 0x33fa28)
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4c0,0x00000000), stub!
fixme:ole:CoCreateInstance no instance created for interface {ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class {56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:win:EnumDisplayDevicesW ((null),0,0x33eef0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e960,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eef0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f1d0,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: unknown error code: invalid drawable
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: unknown error code: invalid drawable
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x10f2
Sun Mar 20 23:58:49 Monolith.local wine[8840] <Error>: unknown error code: invalid drawable



That happens once at the start then:


Code:
fixme:d3dx:D3DXCreateEffectEx (0x178468, 0x27e89e8, 199720, 0x0, 0x0, 0x0, 0x20007, 0x0, 0xab0007c, 0x0): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 	0x000000a9
fixme:d3dx:skip_dword_unknown 	0x000001c5
fixme:d3dx:ID3DXEffectImpl_GetDesc (0x214690)->(0x33fbb0): stub
fixme:d3dx:D3DXCreateEffectEx (0x178468, 0x27e1468, 25256, 0x0, 0x0, 0x0, 0x20007, 0x0, 0xab0090c, 0x0): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 	0x0000001b
fixme:d3dx:skip_dword_unknown 	0x00000049
fixme:d3dx:ID3DXEffectImpl_GetDesc (0x2146a8)->(0x33fbb0): stub




that repeats a few thousand times. Then several instances of these:


Code:
fixme:d3dx:ID3DXEffectImpl_GetDesc (0x21e388)->(0x33fa98): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutside): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutside_Alternate): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInside): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInside_Alternate): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutsideNegative): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInsideNegative): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutsideNegativeShadow): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInsideNegativeShadow): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x21e388)->(SSAO_Generate): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, hemiLight): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, directionalLight): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, zwProjection): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, worldViewProj): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferPositionTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferNormalTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferColorTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferAltColorTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, screenSize): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, frustumExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, baseRadius): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, nearRadiusFactor): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, farRadiusFactor): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, farDist): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, distanceCap): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, gBufferPositionTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, gBufferNormalTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, noiseTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, screenSize): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, viewportExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, frustumExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, lBufferOverbrightScale): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutside): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutside_Alternate): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInside): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInside_Alternate): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutsideNegative): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInsideNegative): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutsideNegativeShadow): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInsideNegativeShadow): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x21e388)->(SSAO_Generate): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, hemiLight): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, directionalLight): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, zwProjection): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, worldViewProj): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferPositionTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferNormalTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferColorTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferAltColorTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, screenSize): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, frustumExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, baseRadius): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, nearRadiusFactor): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, farRadiusFactor): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, farDist): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, distanceCap): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, gBufferPositionTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, gBufferNormalTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, noiseTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, screenSize): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, viewportExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, frustumExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, lBufferOverbrightScale): stub
fixme:d3dcompiler:D3DCompile data 0x33fb78, data_size 151, filename (null), defines 0x0, include 0x0, entrypoint "main",
target "vs_3_0", sflags 0, eflags 0, shader 0x33fae8, error_messages 0x0 stub!
fixme:d3dcompiler:D3DCompile data 0x33fbec, data_size 43, filename (null), defines 0x0, include 0x0, entrypoint "main",
target "ps_3_0", sflags 0, eflags 0, shader 0x33fb68, error_messages 0x0 stub!
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutside): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutside_Alternate): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInside): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInside_Alternate): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutsideNegative): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInsideNegative): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightOutsideNegativeShadow): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x80e7760)->(TechPointLightInsideNegativeShadow): stub
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x21e388)->(SSAO_Generate): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, hemiLight): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, directionalLight): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, zwProjection): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, worldViewProj): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferPositionTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferNormalTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferColorTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, gBufferAltColorTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, screenSize): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, frustumExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, baseRadius): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, nearRadiusFactor): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, farRadiusFactor): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, farDist): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, distanceCap): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, gBufferPositionTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, gBufferNormalTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x21e388)->(0x0, noiseTexture): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, screenSize): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, viewportExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, frustumExtents): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x80e7760)->(0x0, lBufferOverbrightScale): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x2868248, 625564, 0x33fabc): partially implemented
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x178468, 0x2962970, 45384, 0x0, 0x0, 0x0, 0x20007, 0x0, 0xe884b8c, 0x0): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 	0x0000001a
fixme:d3dx:skip_dword_unknown 	0x00000071
fixme:d3dx:D3DXCreateEffectEx (0x178468, 0x27e01e0, 91064, 0x0, 0x0, 0x0, 0x20007, 0x0, 0xe88491c, 0x0): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 	0x0000002e
fixme:d3dx:skip_dword_unknown 	0x000000a2
fixme:d3dx:D3DXCreateEffectEx (0x178468, 0x27fc1a8, 42160, 0x0, 0x0, 0x0, 0x20007, 0x0, 0xe883bb4, 0x0): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 	0x00000017
fixme:d3dx:skip_dword_unknown 	0x0000005f
fixme:d3dx:D3DXCreateEffectEx (0x178468, 0x2b7aa00, 78964, 0x0, 0x0, 0x0, 0x20007, 0x0, 0xe883a2c, 0x0): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 	0x00000020
fixme:d3dx:skip_dword_unknown 	0x00000079
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:ID3DXEffectImpl_GetDesc (0xec2e218)->(0x33fb78): stub
fixme:d3dx:ID3DXEffectImpl_GetDesc (0xec2e230)->(0x33fb78): stub
fixme:d3dx:ID3DXEffectImpl_GetDesc (0xec2e248)->(0x33fb78): stub
fixme:d3dx:ID3DXEffectImpl_GetDesc (0xec2e260)->(0x33fb78): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file




Those look like debug messages and implementation stubs. Would that indicate the devel version doesn't really work? Don't know if any of that helps.







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