On 2/19/11 5:33 AM, IdoSC wrote: > Hello. I'm trying to use Dolphin Emulator (32bit, revision 7120) with Wine so I could use it's Direct3D capabilities (hence why I don't use the Linux port). I have two problems doing so: You may as well use the Linux port. Wine's Direct3D capabilities are those of your underlying OpenGL implementation, because Wine's D3D is implemented on top of OpenGL. If the D3D backend does something that the OpenGL backend doesn't (but could), take it up with the Dolphin guys. Chip