Re: Steam can not be launched

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On 1/14/11 1:05 AM, shogun1234 wrote:
I follow the instruction at http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444 to install wine in order to play Steam. However `wine Steam.exe` throws


Code:

err:menubuilder:init_xdg error looking up the desktop directory
fixme:process:GetLogicalProcessorInformation ((nil),0x32e49c): stub
fixme:process:GetLogicalProcessorInformation (0x1dcfc00,0x32e49c): stub
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth>= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of your distribution.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
fixme:dwmapi:DwmSetWindowAttribute (0x1009e, 2, 0x32d334, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1009e, 3, 0x32d338, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1009e, 4, 0x32d33c, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100a6, 2, 0x32d964, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100a6, 3, 0x32d968, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100a6, 4, 0x32d96c, 4) stub
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:wbemprox:wbem_locator_ConnectServer 0x1d0b80, L"ROOT\\CIMV2", (null), (null), (null), 0x00000080, (null), (nil), 0x420beb8)
fixme:dwmapi:DwmSetWindowAttribute (0x100b2, 2, 0x32d8cc, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100b2, 3, 0x32d8d0, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100b2, 4, 0x32d8d4, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100ba, 2, 0x32d80c, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100ba, 3, 0x32d810, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100ba, 4, 0x32d814, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100c4, 2, 0x32d2e4, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100c4, 3, 0x32d2e8, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100c4, 4, 0x32d2ec, 4) stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:dwmapi:DwmSetWindowAttribute (0x100e0, 2, 0x32d94c, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100e0, 3, 0x32d950, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100e0, 4, 0x32d954, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1011c, 2, 0x32d514, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1011c, 3, 0x32d518, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1011c, 4, 0x32d51c, 4) stub
fixme:process:GetLogicalProcessorInformation ((nil),0x33fc74): stub
fixme:process:GetLogicalProcessorInformation (0x435c00,0x33fc74): stub
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported




Then I search forum which comes up with this thread - http://forum.winehq.org/viewtopic.php?t=9410, which seems has problem similar to mine, suggesting http://bugs.winehq.org/show_bug.cgi?id=24096#c5 would solve the issue by rename GameOverlayRender.dll. However, after renaming the file, the Steam still fail to launch. I can only type id/ password and see it trying connecting, then fail.

I found an interesting thread on Steam game problems in the Codeweavers support forum (thank you Ken Thomases for one of the solutions), after googling on the error message above and finding nothing on MSDN or any other authoritative web site. Problems with the gameoverlay.dll file have been discussed many times in relationship to Steam games.

For those, you can go into the Wine Configuration (winecfg) tool (code: wine winecfg or just plain winecfg). On winecfg's Applications tab, click Add Application. Select the executable of the Steam game that's having the problem (or just type its filename, like /foobar.exe/) and click Open. Select the Libraries tab of winecfg. Type GameOverlayRenderer in the "New override for library" edit field, click the Add button, click the Edit button, select Disable, click OK, and click OK. That prevents the in-game community overlay from even being loaded for that game.

You can apply this to the entire WinePrefix by not typing in a game name and then following the instructions above. This will stop loading of this file for all programs in the WinePrefix.

Something else you might want to try IF this does not work is using winetricks and installing MDAC 2.8 (some games are strange and use a database access for their game data.)

James McKenzie

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