No, I am running with the full security. All you have to do is log the output from wine. I suspected a null pointer, and the game seems to be rife with them. If I wanted, I suppose I could grab the core image and reverse engineer it, but it isn't worth all that work. I am just a very good observer of program behavior. As I dig things out, I post them on Simtropolis for all to consider. There have been rumors that EA monitors that site. Their continuing greed over this game just makes us more determined to fix it. FYI the progression of events is: seh -> L"6" error -> L"7" (with dump sometimes) -> exit EA has been quite deaf to pleas to either fix these bugs or release the source to people who will. Even games should be robust, and not crash.