the state of wine under Mac Os X

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Lately I've tried running some games under Snow Leopard, 10.6.4 to be precise, most of them being pre-Direct X 8 games, mainly for nostalgia reason.

Most of these games had no big problems running under Ubuntu 10.10 32bit, and being used to run Wine under Mac Os for some legacy work-related application, I thought It would have been pretty straightforward to run such games under Snow Leopard.

Unfortunately, most of them show problems and incongruences with the default behaviour shown  under linux. Considering that it's not an isolated case, before I start spamming Bugzilla for every single game, I wonder if there's something I should know beforehand regarding some components that maybe are not up to par to the linux builds under Mac Os; like sound, d3d/ddraw support, or something else entirely. 

Anyone could remove my doubts :) ?

Technical details: iMac core i3 3.2Ghz  / ATI 5670 running snow leopard 10.6.4 / xQuartz  2.5.3, wine version 1.3.9 obtained trough macports.; it's a 32bit build running trough the 32bit version of the kernel. (there's nothing else I could think at the moment that could be considered relevant)







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