I understand your point of view regarding experimentation of wine but modt (is not all) POL/POM users don't want to experiment, they just want to have theirs app working as expected. We "freeze" to a platinum (and if not reported, at least gold) rated wine for each app, it work very good for many games, version used for each app is clearly written in "manage wine version" menu so it's very easy to retrieve. Of course, log system being developed at this moment will include wine version used. The real problem (for us at least) is Steam...god I hate this thing...with continuous app update, actual steam do not work (or need heavy modifications/dirty fixes) with older wine...which is very problematic because some games, as you stated, work good with older wine but not newer one. Considering this is the most popular digital version provider, it's not wise to "just forget it". So it's a real pain to freeze wine version to valid working one when steam is involved because, and it's definitely not rare with wine, a game can work good with a version and be broken with another. Finding a good balance is definitely not easy and digital version providers will not help since they're more and more popular. Make the digital manager app work is not make the game work most of time, too many games need "tricks" to work (and can interact with/broke other games) with wine in it's actual form. So all this to notice you that, most POL/POM users will probably not report anything since we do all we can to make their apps work "out of the box" from their point of view. I, myself, do not try to add games to POL/POM that are not reported in AppDB as working because I cannot buy a game that will not work just for test/report with wine, I have not enough money for that :P