Backbuffer problem troubles SimCity4 RH/Deluxe

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SimCity 4 has a lot of problems of its own that cause it to Crash to the Desktop quite often.  However, the failure to provide more than one back buffer makes it hard to run large cities, and has gotten past annoyance for me, at least.

Here is my latest log, from initiation of the game to the point where I finally killed it because the graphics had gone crazy again.  My system has 
MB of graphics adadpter memory.  Something is going radically wrong, and the wine monitor is aware of it, but does nothing.

fixme:system:SystemParametersInfoW Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:win:EnumDisplayDevicesW ((null),0,0x32efd8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5bc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2e4,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
[u]fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.[/u]
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x8ad, disabling mixer
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21bab8,0x21bee0): stub
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x229ebb8): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking is not implemented
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x1d2318): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking is not implemented
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking is not implemented
fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub!
fixme:imm:ImmGetOpenStatus (0x130830): semi-stub
fixme:imm:ImmReleaseContext (0x20020, 0x130830): stub
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory

O/S UBUNTU 10.10 x86_64 wine 1.3.8







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