A Nonny Moose wrote: > If there was a crash, was there a dump? > > The game actually hung in a loop repeating the same sound bite over and over, and I had to kill it. > > Do these numbers point to some specific fault? and is this a bug in the wine layer or elsewhere? > > The three error comments were the only ones in a small group of fixme's. If you are interested, I have kept the log. Those error numbers are from the game, not Wine. I have no idea what they mean. Look for a log saved by your game. If sound is involved, PulseAudio is a likely culprit. Have you disabled it?