ifconfig on PC A, PC A is connected via wired lan: Code: # ipx_interface add -p eth0 802.2 0x12345678 [root@laptop bomber]# ifconfig eth0 Link encap:Ethernet HWaddr 00:21:70:BE:44:EA inet addr:192.168.31.101 Bcast:192.168.31.255 Mask:255.255.255.0 inet6 addr: fe80::221:70ff:febe:44ea/64 Scope:Link IPX/Ethernet 802.2 addr:12345678:002170BE44EA UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:17909 errors:0 dropped:0 overruns:0 frame:0 TX packets:7134 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3301751 (3.1 Mb) TX bytes:1093295 (1.0 Mb) Interrupt:46 Base address:0xe000 eth1 Link encap:Ethernet HWaddr 00:23:4D:95:C9:97 inet6 addr: fe80::223:4dff:fe95:c997/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1030501 errors:0 dropped:0 overruns:0 frame:37193 TX packets:559036 errors:79 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1522594154 (1452.0 Mb) TX bytes:42565037 (40.5 Mb) Interrupt:19 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1032 errors:0 dropped:0 overruns:0 frame:0 TX packets:1032 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:36751 (35.8 Kb) TX bytes:36751 (35.8 Kb) ifconfig on PC B, connected via wireless lan: Code: # ipx_interface add -p eth0 802.2 0x12345678 [root@laptop bomber]# ifconfig eth0 Link encap:Ethernet HWaddr C4:17:FE:46:43:24 inet addr:192.168.31.202 Bcast:192.168.31.255 Mask:255.255.255.0 inet6 addr: fe80::c617:feff:fe46:4324/64 Scope:Link IPX/Ethernet 802.2 addr:12345678:C417FE464324 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5657742 errors:0 dropped:0 overruns:0 frame:331357 TX packets:4467510 errors:103 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1605887829 (1531.4 Mb) TX bytes:1216873005 (1160.5 Mb) Interrupt:18 eth1 Link encap:Ethernet HWaddr 00:26:B9:A3:EB:35 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:687817 errors:0 dropped:0 overruns:0 frame:0 TX packets:475011 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:824193696 (786.0 Mb) TX bytes:115025239 (109.6 Mb) Interrupt:47 Base address:0xe000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:361865 errors:0 dropped:0 overruns:0 frame:0 TX packets:361865 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:10565136 (10.0 Mb) TX bytes:10565136 (10.0 Mb) PC A is hosting the game, PC B tries to connect. PC B can't see the game. Now I change PC B, so it is connected via wired lan: ifconfig PC B, now on wireless lan: Code: # ipx_interface add -p eth1 802.2 0x12345678 [root@laptop bomber]# ifconfig eth0 Link encap:Ethernet HWaddr C4:17:FE:46:43:24 inet6 addr: fe80::c617:feff:fe46:4324/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5674396 errors:0 dropped:0 overruns:0 frame:333531 TX packets:4481678 errors:103 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1623060722 (1547.8 Mb) TX bytes:1220017520 (1163.4 Mb) Interrupt:18 eth1 Link encap:Ethernet HWaddr 00:26:B9:A3:EB:35 inet addr:192.168.31.202 Bcast:192.168.31.255 Mask:255.255.255.0 inet6 addr: fe80::226:b9ff:fea3:eb35/64 Scope:Link IPX/Ethernet 802.2 addr:12345678:0026B9A3EB35 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:690213 errors:0 dropped:0 overruns:0 frame:0 TX packets:477091 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:826594805 (788.3 Mb) TX bytes:115479390 (110.1 Mb) Interrupt:47 Base address:0xe000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:361865 errors:0 dropped:0 overruns:0 frame:0 TX packets:361865 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:10565136 (10.0 Mb) TX bytes:10565136 (10.0 Mb) PC A is hosting the game, PC B tries to connect. Now everything works without problems. Is it usefull to enable the winsock debug channel and post the result? Best regards, Cedric