More info: I ran the game from a terminal with this result: fixme:win:EnumDisplayDevicesW ((null),0,0x33f0ec,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33e648,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:ddraw:ddraw7_GetMonitorFrequency iface 0x15af88, frequency 0x8b002c stub! At this point, I learned that if I clicked on the terminal and then on the game's window, the game's screen would refresh. Once for every time I did it. After a few experiments, I closed the game and this appeared in the terminal: fixme:dsound:IDirectSoundBufferImpl_SetFX (0x32df898,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0x4f952e0,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0x4f1eea8,0,(nil),(nil)): stub