A new mmo called Forsaken World (http://fw.perfectworld.com/) just entered closed beta. The client is crashing in Wine. It's crashing instantly, before any window appears. The patcher is fine. I know it's working in Windows for other people. Is this crash a bug in Wine or something else? Wine 1.3.5 PCLinuxOS Full Monty (up-to-date) GeForce 7600 - 256.53 Forsaken World Download Link (http://fw.perfectworld.com/download) (Warning: 3GB download) Log Code: wine: Unhandled page fault on read access to 0x00000000 at address 0xd9f1a5 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00d9f1a5). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00d9f1a5 ESP:0032f82c EBP:00740073 EFLAGS:00010202( R- -- I - - - ) EAX:00000000 EBX:00400000 ECX:01150178 EDX:00000003 ESI:00000000 EDI:00000000 Stack dump: 0x0032f82c: 7ed80000 01150020 00000000 00330000 0x0032f83c: 00000000 00000000 7ed80040 00000000 0x0032f84c: 011c9db8 7ed800c0 00330000 00690067 0x0032f85c: 0020006e 00650077 006b0072 00740073 0x0032f86c: 00d9bc2e 00330000 00000000 00d9e1d9 0x0032f87c: 01150020 7ed80000 7ed80000 01043ff0 Backtrace: =>0 0x00d9f1a5 in game (+0x99f1a5) (0x00740073) 0x00d9f1a5: movl 0x0(%edi),%eax Modules: Module Address Debug info Name (43 modules) PE 400000- 1150000 Export game ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7e4d6000-7e4e0000 Deferred libxcursor.so.1 ELF 7e4e0000-7e4e5000 Deferred libxfixes.so.3 ELF 7e4e5000-7e4e8000 Deferred libxcomposite.so.1 ELF 7e4e8000-7e4f0000 Deferred libxrandr.so.2 ELF 7e4f0000-7e4f9000 Deferred libxrender.so.1 ELF 7e4f9000-7e4fe000 Deferred libxxf86vm.so.1 ELF 7e4fe000-7e501000 Deferred libxinerama.so.1 ELF 7e501000-7e522000 Deferred imm32<elf> \-PE 7e510000-7e522000 \ imm32 ELF 7e522000-7e528000 Deferred libxdmcp.so.6 ELF 7e528000-7e545000 Deferred libxcb.so.1 ELF 7e545000-7e676000 Deferred libx11.so.6 ELF 7e676000-7e686000 Deferred libxext.so.6 ELF 7e686000-7e69f000 Deferred libice.so.6 ELF 7e69f000-7e6a7000 Deferred libsm.so.6 ELF 7e6a7000-7e753000 Deferred winex11<elf> \-PE 7e6b0000-7e753000 \ winex11 ELF 7e7f2000-7e931000 Deferred libxml2.so.2 ELF 7e931000-7e964000 Deferred libfontconfig.so.1 ELF 7e964000-7e9e3000 Deferred libfreetype.so.6 ELF 7ea15000-7ea73000 Deferred advapi32<elf> \-PE 7ea20000-7ea73000 \ advapi32 ELF 7ea73000-7eb05000 Deferred gdi32<elf> \-PE 7ea80000-7eb05000 \ gdi32 ELF 7eb05000-7ec43000 Deferred user32<elf> \-PE 7eb20000-7ec43000 \ user32 ELF 7ed66000-7eee4000 Deferred kernel32<elf> \-PE 7ed80000-7eee4000 \ kernel32 ELF 7eee4000-7ef0c000 Deferred libm.so.6 ELF 7ef0e000-7ef11000 Deferred libxau.so.6 ELF 7ef12000-7ef25000 Deferred libz.so.1 ELF 7ef25000-7ef3d000 Deferred version<elf> \-PE 7ef30000-7ef3d000 \ version ELF 7ef3e000-7f000000 Deferred ntdll<elf> \-PE 7ef50000-7f000000 \ ntdll ELF b753d000-b7542000 Deferred libdl.so.2 ELF b7542000-b76a3000 Deferred libc.so.6 ELF b76a3000-b76bd000 Deferred libpthread.so.0 ELF b76e2000-b76ef000 Deferred libnss_files.so.2 ELF b76ef000-b7830000 Deferred libwine.so.1 ELF b7831000-b784f000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Perfect World Entertainment\Forsaken World\update\game.exe 00000009 15 <== 0000000e services.exe 00000016 0 00000015 0 00000014 0 00000010 0 0000000f 0 00000011 winedevice.exe 00000018 0 00000017 0 00000013 0 00000012 0 00000019 explorer.exe 0000001a 0 Backtrace: =>0 0x00d9f1a5 in game (+0x99f1a5) (0x00740073)