Re: WINE, StarCraft II and I/O bottlenecks

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



A fair question, and one that in recent weeks has been much on my mind.

For some general notes, see http://wiki.winehq.org/Performance

But the answer is "nobody knows yet".







[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux