Game cashes when trying to connect to the internet. err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter Direct3D8 is not available without OpenGL. err:ddraw:d3d7_CreateDevice The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry. err:ddraw:d3d7_CreateDevice Please set the surface implementation to opengl or autodetection to allow 3D rendering. fixme:ddraw:ddraw7_GetMonitorFrequency iface 0x1286f0, frequency 0x30b8470 stub! err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of your distribution.