Soldiers: HWW2, err:d3d:resource_init Out of adapter memory

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Hi,
I just bought Soldiers: HWW2 (from GOG, v cheap) but unfortunately it doesn't work under wine. I get:


Code:

fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x137bc0,0x138000): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f534,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:d3d:resource_init Out of adapter memory
err:d3d8:device_parent_CreateSurface (0x17b2bc) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x1c30a0, hr 0x8876017c
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.




and I tried the usual trick of set VideoMemorySize=1024 in the registry, but it makes no difference!

any ideas?







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