Re: Questions about bug reporting for DX10 games

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On 8/21/10 7:23 PM, James McKenzie wrote:
> r2rX wrote:
>> Should a similar approach be given in regards to testing DX11? I'm not
>> sure if WINE interfaces with OpenGL4 yet....
>>
>>   
> It does not.  MacOSX's native X11 does not support OpenGL4.  Maybe the
> MacPorts/XQuartz version does.
Nope. And the reason is that Mac OS X itself doesn't support OpenGL 4.
It doesn't even support OpenGL 3.x yet. We'll have to wait for at least
10.7 (and I know it's coming soon).

Chip



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