On 8/21/10 7:23 PM, James McKenzie wrote: > r2rX wrote: >> Should a similar approach be given in regards to testing DX11? I'm not >> sure if WINE interfaces with OpenGL4 yet.... >> >> > It does not. MacOSX's native X11 does not support OpenGL4. Maybe the > MacPorts/XQuartz version does. Nope. And the reason is that Mac OS X itself doesn't support OpenGL 4. It doesn't even support OpenGL 3.x yet. We'll have to wait for at least 10.7 (and I know it's coming soon). Chip