Re: Questions about bug reporting for DX10 games

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DanKegel wrote:
> http://bugs.winehq.org/show_bug.cgi?id=24013 has some good points:
> it's not a direct duplicate of any other bug,
> it mentions which game is affected, 
> it is linked to that game's appdb entry,
> and it seems to be assigned to the right component.
> So I'm glad to see you do testing like this, even if it might be a while
> before Wine gets around to implementing these functions.
> 
> It could be better:
> you could give the exact command used
> you could give the winetricks command to work around the problem
> you could give the sha1sum of the dvd (more useful with downloads)
> 
> But I'm not quite sure it's valid as written, since if you run
> AssassinsCreed_Dx9.exe, that game *doesn't* really require
> dx10.  (Right?)


In the case of Assassin's Creed, the game has a DX9 and a DX10 mode. They are separate executables. I think that for testing purposes, it is good to use the DX10 executable.

I will add some of the comments you suggested.







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