On Sun, Aug 1, 2010 at 01:45, damentz <wineforum-user@xxxxxxxxxx> wrote: > >> 128 MB PCIe NVIDIA® GeForce® 6600 GT or ATI Radeon® 9800 PRO video card or better > > > His PC _does_ meet the recommended requirements. > No it dosn't. That is the minimum requirements which ussually allow you to run it at aboiut 15 fps on lowest detail... * NVIDIA® GeForce® 8600M GT or ATI Radeon® X1600 or better is the recommended requirements (But I haven't played much games under Wine recently...) > Code: > System: Host damentz64 Kernel 2.6.35-rc6.dmz.1-liquorix-amd64 x86_64 (64 bit) Distro Debian GNU/Linux squeeze/sid > CPU: Dual core Intel Core i5 M 520 (HT) cache 3072 KB flags (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) clocked at 1199.00 MHz > Graphics: Card nVidia GT216 [GeForce GT 330M] X.Org 1.7.7 Res: 3040x900@xxxxxx > GLX Renderer GeForce GT 330M/PCI/SSE2 GLX Version 3.3.0 NVIDIA 256.44 > Network: Card-1 Marvell 88E8057 PCI-E Gigabit Ethernet Controller driver sky2 > Card-2 Atheros AR9285 Wireless Network Adapter (PCI-Express) driver ath_pci > Disks: HDD Total Size: 750.2GB (58.0% used) 1: WDC_WD7500BPVT > Info: Processes 200 Uptime 19:43 Memory 1472.4/3884.7MB Client Shell inxi 1.4.10 > What difference does the nVidia driver versions make? (Seems like most cards support the 256.* drivers) Doen't the game have an OpenGL mode (many Blizzard game do) that should run at full speed? You're sure that the slowdowns aren't something obvious like a lack of 32-bit OpenGL / too many debug messages? (Posting logs to pastebin if its long or here overwise might help...) The resolution ussually have a huge impact on performance... It should be interesting to see a comparison of StartCraft 2 on the SAME PC between Windows XP, 32-bit Windows Vista/7, 64-bit Vista/7 and 32-bit Linux (64-bit Linux should work as well, but setting it up with the right libraries is harder) Gert