Oblivion working nearly perfection on Wine 1.3.0!

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Thanks wine developers for allowing us to play Oblivion on Linux.
I have only a fell issues when loading a game: sometimes the games is not loaded properly6, and sometimes, when the game is loaded, the sound goes off.
Here is the report when the sound goes off:

Code:

fernando@fernando-desktop:/mnt/volume/dados/Jogos/Oblivion$ wine Oblivion
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 180, std (d/m/y): 21/02/2010, dlt (d/m/y): 17/10/2010
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13c640,0x13ca80): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32eca4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec74,0x00000000), stub!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1440,900)
fixme:quartz:Parser_QueryInterface No interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:TransformFilter_QueryInterface No interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}!
err:quartz:DSoundRender_SendSampleData 0
err:quartz:ACMWrapper_ProcessSampleData Error sending sample (80040227)
fixme:quartz:Parser_QueryInterface No interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:TransformFilter_QueryInterface No interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:d3d:state_vertexblend_w Vertex blend flags 0x3 not supported.
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet
err:quartz:DSoundRender_SendSampleData 0
err:quartz:ACMWrapper_ProcessSampleData Error sending sample (80040227)
wine client error:1d: write: Bad file descriptor




I'm using Ubuntu 10.04 and wine 1.3.0







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