Re: minimap and Leaderheads not showing up in Civilization IV

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I opened regedit and changed OffscreenRenderingMode to backbuffer instead of fbo (http://wiki.winehq.org/UsefulRegistryKeys). Now minimap and most leader heads displays correctly, but not all.

The main errors (?) in terminal now are:


Code:
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x300f4 0x00000000
'import site' failed; use -v for traceback
Traceback (most recent call last):
  File "<string>", line 2, in ?
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee34,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f36c,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f378,0x00000000), stub!
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:state_vertexblend_w Vertex blend flags 0x3 not supported.
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x300f4









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