Re: SC2 Beta

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*sigh* Even with the new patches I still get a black screen with the wine console looping this:


Code:
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning D3DERR_INVALIDCALL
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning D3DERR_INVALIDCALL
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning D3DERR_INVALIDCALL
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning D3DERR_INVALIDCALL




Is this what the patch was supposed to fix? Perhaps I didn't patch it correctly? I did everything as instructed in the HowTo on the SC2 AppDB page, the updated one for Patch 16.

Fedora 13
Kernel 2.6.33.5-124.fc13.686
GeForce 9600M; Drivers: 256.35
wine-1.2-rc7







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